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DEADLOCKED...A Review of Deadlock : Planetary Conquestby Mark W. Frantz
That's the premise of Deadlock, Accolade's new strategy game. An intriguing plot, but it's the game play that sells games, and this game is no different. But unlike some games that have wonderful plots and horrible game play, Deadlock is actually quite an excellent game.
Rendered animations provide relations with other races, as well as with your own advisors. These are done tremendously well, and are a benefit to the game and are never a nuisance. Besides, watching your own advisor spitting insults to your enemies is a lot of fun.
Colonial management is handled at a colony by colony basis. Each territory can hold one colony. Each colony can hold up to 36 buildings. There are a variety of buildings to build, each serving a different function from food production to ore mining. Within these building types are levels of buildings, so that a level three food production building takes up less space and produces more food. This can applied to most buildings.
The buildings in the colonies are staffed by members of the colonies. Each member needs a place to sleep, so when the housing is full, no new members will show up. Members are assigned by the player to different buildings to do different jobs, much like the way that Sid Meier's Civilization assigns work in the cities. Tick these members off, and they'll stop working. Then they riot. Riots are not good for production. This all sounds complicated, but it's not. The interface is easy enough to understand and is intuitive to use. Windows-based games generally don't suffer from poor interfaces, and Deadlock is no exception.
Combining these two elements forms a good mix of resource management and open warfare, and creates an addicting game play. The computer AI is ruthless at times, but is no match for human intelligence. At its heart, Deadlock is multi player oriented. Game play over LANs and the Internet is both supported, and highly recommended. Deadlock has already swept the Web and has a lot of followers. And so, Deadlock is a successful strategy game. And a darn good one. Its play is addicting, and I've come back to after several weeks long pauses. If a game brings you back after you put it down, it must be doing something right,
Gamer's Zone Scorecard
System Requirements:
486/66 MHz or better
Breakdown:Fun Factor 4 Graphics 3 Sound 4 Interface 4 Replayability 5 Overall Score:
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