| Directing Can Really Be A BoreA Review of Steven Spielberg's Director's ChairCraig Majaski
Have you ever wondered what it takes to make a blockbuster movie? In Steven Spielberg's Director's Chair you'll get the chance to go through the movie-making process step by step in order to create your very own version of a movie.
You'll actually start playing the interactive game after your production assistant shows you the ropes. Your first order of business is in the pre-production building where you'll meet the writers. This is where you'll be able to customize the movie's script to your liking. There are only so many different ways to assemble the script, but as you become more advanced, you'll have more choices available to you. This part of the game is fairly straightforward.
When you move on to the editing room, things really slow down and become complicated. What could have been lots of fun is hindered by bad controls. It takes awhile to get used to the process by which you can cut and paste the various scenes together. It doesn't seem like you have enough control over what makes it into the film, which kind of makes the whole editing process unnecessary. Probably the most enjoyable parts of the game are when you add in the music, sound effects, and graphical layouts. Since the movie doesn't have any sounds (with the exception of the talking), it's your job to add in various sound clips. From loud noises, to walking sounds, you'll be able to make your movie sound the way you want it to. It can be difficult to match up the sound to the on-screen action, but it's not too bad. Adding in the music is done pretty much the same way. You pick the music that suits the scene. In the graphics room you are able to select the type of credits you want, as well as develop your own movie posters. Once you've accomplished all these tasks you can finally premiere the movie. If it's good enough you'll be able to continue on to the next skill level. You're able to save the movie to your hard drive so you can view it at any time. The graphics and music in Director's Chair are standard for a multimedia game. The backgrounds are nicely rendered, but there's no animation throughout the game. The videos of the actors are done very well, with very little graininess present. There's not a lot of music in the game, but what's there is adequate. The sound effects and voice are top-notch.
Even though Director's Chair prides itself as being a game, it really reminds me more of a multimedia product. It focuses more on the "how-to" aspect than on the entertainment area. I didn't have much fun playing through the game, mainly because of all the restrictions. The movie clips and script are almost laughable, and even though the actors are professionals, the overall film looks corny. Making my own movie felt more like a chore than a game. Unless you have an affinity for the movie making process, I can't recommend buying Director's Chair.
Gamer's Zone Scorecard
System Requirements: IBM: Macintosh:
Breakdown:Fun Factor 1 Graphics 3 Sound 3 Interface 2 Replayability 2 Overall Score: ![]() |