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Rule the Galaxy for $50A Review of Master of Orion II |
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by Edmond Meinfelder
Master of Orion II is like Civilization. Rather than take over the world, you focus on the galaxy, taking worlds instead of cities. You pursue technologies, employ strategic fleet deployments, and engage in diplomacy. You find similar game design in Empire, Civilization, Advanced Civilizations, Ascendancy, Spaceward Ho! With strategy games, however, implementation is everything. Advanced Civilizations was a tedious game, while Civilization (I or II) was pure enjoyment and Ascendancy was so-so.
Great game design is rare. More often, gamers expect poor efforts, especially in strategy games, where design is key. Conversely, good programming is common. Few games fail due to poor programming, but instead blunder the design. Imagine my surprise when I find Master of Orion II streaming much of the game’s graphics from my CD ROM. My double-speed CD ROM, I might add. The result is intolerably long waits for what should be quick actions. Master of Orion II has a lackluster caching system, resulting in molasses-slow gameplay.
Master of Orion II is fun. I would go to great lengths to play this game. The limit is, however, waiting on my slow CD ROM. Faster CD ROMs improve on the amount of data moving from the CD to memory, not the time it takes to find something on the CD ROM. So, buying a 12 speed CD ROM has a limited benefit. I have 2 gigabytes of disk space free (hard drives are cheap). Why doesn’t Master of Orion allow for a full install? Barring a full install, why doesn’t Master of Orion have placeholder art? Why not have a better, perhaps user-adjustable, cache? I found no excuse for this oversight.
SimTex took a big step forward with music and graphics in Master of Orion II. This effort leaves all their previous work in the dust. The music is comparable to the quality work found in Ascendancy (another space domination game). While Ascendency’s art was more creative, Master of Orion II sports more graphics, so you do not feel as if you are looking at the same place throughout the game. The Master of Orion II sound effects, notably ship explosions and weapon discharges, while good, failed to leave any lasting impression.
Master of Orion II already has a patch. I hope I live to see the day when publishers and developers learn customer service begins with a solid product, not a cheery voice on the telephone. At least Master of Orion II ships with a quality manual (as do all Microprose products). Purchasers of Battlecruiser 3000AD and Afterlife were not so lucky.
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Product: |
Master of Orion II
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Company: |
Microprose 2490 Mariner Square Loop Alameda, CA 94501 |
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Requirements: |
486 DX2-66, DOS or Windows '95,
2x speed CD ROM (proof positive you need to take these requirements
with a grain of salt),
16 megabytes of memory,
soundcard and a mouse.
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Breakdown: |
Fun Factor 3 Graphics 4 Sound 4 Interface 3 Replayability 3 |
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Overall Score: |
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Copyright © 1997 InfoMedia, Inc. All rights reserved worldwide. |