WorldVillage


DOING THE HUMPTY-BUMP

A Review of Flight Unlimited

by Istvan Urcuyo

If you are a hard core blaster-master, kill everything in sight and no forgiveness kind of guy (or gal) then move on to the next review. If you are serious about flying, however, then read on because the future of flight sims has finally arrived. Flight Unlimited is one of the best sims that I have seen yet. The graphics are unbelievably good and the sound quality is second to none. Let's not forget about the actual flying: this game has the words "Real Time Computational Flying Dynamics" written all over it. I am talking about realistic flying, being able to experience and do things unheard of in a PC based sim. I am not a pilot but I have flown with a licensed Cesna pilot and the feel that I received from Unlimited Flight is the closest to reality that any fly sim has ever given me. Sure, you say, I heard this before. Well, so have I, but finally here is a product that delivers what it promises.

Quality software is the word that comes to mind. From the exterior design of the package (eye catching) to the sound of wind rushing past your sailplane as you glide your way into an inverted loop, all is attention to detail and no compromises. If you are worried about joystick and rudder support (even VR headset support), graphical quality and performance then "Don't Worry and Be Happy" because you are in for a treat. Installation is a breeze (nothing fancy and it took only about 2 minutes). The game will not run on anything less than a 486DX/33 MHz with 25 Mb of HD space and it requires 8 Mb RAM (6.2 Mb of free XMS memory). If you are lucky enough to have a Pentium machine just smile and keep on reading. The whole installation process left me feeling like a roman conqueror: I saw, I bought, I installed. If you are familiar with UNIVBE then you'll be glad to know that the installation program comes with it (if you don't know what I am talking about then just be glad that it is supplied with the program). We all know about flight sims and docs right ? (shivers up my spine). Flight Unlimited comes with everything you should expect: easy reference control index, installation guide, troubleshooting, playing hints and manual. All the writing is concisely done and easy to read ( I actually enjoyed reading the manual for once). So, you want to know what kind of airplanes you will be playing with ? Unfortunately you only have five choices: Bellanca Decathlon, Pitts Special S-2B, Sailplane Grob, Sukhoi SU31 and the Extra 300S. The Looking Glass team has promised to come up with future add-ons that will provide more planes and flight locations. Each plane has its own strengths and weaknesses as in real life. They are meticulously rendered (from photographs and engineering blueprints) and their flight behavior is based on the physics behind the movement of air over the surfaces of the plane (its that Fluid Dynamic thing again). This unique flying engine allows the planes to experience forces such as (are you ready): Gyroscope precession, Torque and Slipstream. It makes the planes tricky to handle at first but if you can't hack it, then you can always fly the standard flight model (trust me, I know). All these big words are impressive but do the planes and the controls deliver ? Read my letters: Y-E-S ! On my Pentium (smiling), even at 640 x 480 resolution, the action is fluid, the plane answers to my every whim (within structural limits) and down below the ground looks uncomfortably real (the looking glass team actually used stereoscopic aerial photographs to come up with the 3D landscape). Flight Unlimited offers plenty of configuration options that will enable you to tweak the program into delivering the degree of response and output that your own PC hardware can wrestle with. I should mention that even when you crash, which at first I did plenty of times, there are not explosions and no body parts fly in the air but at least you can hear your flight instructor scream.

Why is the instructor there (besides for auditory effects)?. Flight comes with seven sets of built-in flying lessons. Everything from the basics skills (instrument reading, level flight) to complex acrobatic techniques that make me nauseated (Have you ever heard of the Humpty-Bump ?). Every time you perform correctly in a lesson, you are given a certificate with coffee stains and everything. Don't' want to go to school? Just pick a plane and go free flying. Here anything goes: do loops, flight inverted, ride thermals, sharpen your recently learned skills, record a video of your prowess, do what you want but don't, and I repeat don't, take the plane over its limits or it may just snap into pieces in mid air(at least you get to see the cool crash scenes where the airplane pieces roll down the hill depending on the topography of the location). Do you want some challenge? Then try the Hoop Course with three difficulty levels and eight separate hoop runs per level.

You start the sim in the Vermont FBO (Fixed Base of Operations) but have the option to fly from five other FBOs. You are given a tour of the facilities (nothing fancy here either, just a pleasant one room facility). Navigating through the FBO is intuitive (DOOM style) with most objects in the FBO representing the things that you can do in the game (i.e. click one the rotating plane and you have just chosen to fly that plane). Your flying career starts by completing a flight log. The log records some personal information and keeps up with your progress (or no-so-hot progress). It automatically logs every flight you make and it also contains a copy of your hard earned certifications and any video footage taken in flight. Certifications are nice to earn but the work required varies from the really hard to the really cheesy (you get a certificate just for watching a landing demo !!). Unlimited Flight comes with a flight log full of demo flights. Check them out, the pilots definitively had suicidal tendencies. By playing with the seven external camera views I found that you get the best seat in the house by using the cinematic camera for playback (but not the best view if you want to fly for more than 30 seconds). If you are feeling lucky then you can choose to stop the demo tape and take command of the plane from there. One control key that has come to mean a lot to me is the TAB key. When I find myself staring at the pieces of what is used to be my airplane, this "miracle" option gives a second chance to make things right.

This piece of software is a serious flight simulator for those of you who want to actually learn something about the art of flying while being able to keep your lunch intact. All in all this is definitely a keeper. Now, if I could just get my hands on a VR headset....

Gamer's Zone Scorecard

Product:

Flight Unlimited

Company:

Produced by Looking Glass Technologies, Inc.
One Alewife Center, Suite 450
Cambridge, MA 02140

Cost:

$59.95

System Requirements:

MS-DOS 5.0 or higher, 486DX/66,
8 MB RAM, 25 MB hard drive space,
2X CD-ROM, 640x480 VESA SVGA,
Joystick and Mouse.

Breakdown:


Fun Factor 4
Graphics 5
Sound 4
Interface 4
Replayability 4

Overall Score:

Click for more reviews



Copyright © 1997 InfoMedia, Inc. All rights reserved worldwide.

?